lottie-player Web Component
This is a Web Component for easily embedding and playing Lottie animations and the Lottie-based Telegram Sticker (tgs) animations in websites.
Demo
Installation
In HTML, import from CDN or from the local Installation:
Lottie Player:
- Import from CDN.
<script src="https://unpkg.com/@lottiefiles/lottie-player@0.2.0/dist/lottie-player.js"></script>
- Import from local node_modules directory.
<script src="/node_modules/@lottiefiles/lottie-player/dist/lottie-player.js"></script>
Telegram Sticker (TGS) Player:
- Import from CDN.
<script src="https://unpkg.com/@lottiefiles/lottie-player@0.2.0/dist/tgs-player.js"></script>
- Import from local node_modules directory.
<script src="/node_modules/@lottiefiles/lottie-player/dist/tgs-player.js"></script>
In Javascript or TypeScript:
- Install package using npm or yarn.
npm install --save @lottiefiles/lottie-player
- Import package in your code.
import '@lottiefiles/lottie-player';
Usage
Lottie-Player
Add the element lottie-player
and set the src
property to a URL pointing to a valid Bodymovin JSON.
<lottie-player
autoplay
controls
loop
mode="normal"
src="https://assets3.lottiefiles.com/packages/lf20_UJNc2t.json"
style="width: 320px"
>
</lottie-player>
You may set and load animations programatically as well.
<lottie-player
autoplay
controls
loop
mode="normal"
style="width: 320px"
>
</lottie-player>
const player = document.querySelector('lottie-player');
player.load('https://assets3.lottiefiles.com/packages/lf20_UJNc2t.json');
// or load via a Bodymovin JSON string/object
player.load('{"v":"5.3.4","fr":30,"ip":0,"op":38,"w":315,"h":600,"nm":"new", ... }');
TGS-Player
Add the element tgs-player
and set the src
property to a URL pointing to a valid TGS JSON.
<tgs-player
autoplay
loop
mode="normal"
src="https//domain/example.tgs"
>
</tgs-player>
Properties
Property | Attribute | Description | Type | Default |
---|---|---|---|---|
autoplay | autoplay | Autoplay animation on load. | boolean | false |
background | background | Background color. | string | undefined |
controls | controls | Show controls. | boolean | false |
count | count | Number of times to loop animation. | number | undefined |
direction | direction | Direction of animation. | number | 1 |
hover | hover | Whether to play on mouse hover. | boolean | false |
loop | loop | Whether to loop animation. | boolean | false |
mode | mode | Play mode. | PlayMode.Bounce \| PlayMode.Normal | PlayMode.Normal |
renderer | renderer | Renderer to use. | "svg" | 'svg' |
speed | speed | Animation speed. | number | 1 |
src (required) | src | Bodymovin JSON data or URL to JSON. | string | undefined |
Methods
getLottie() => Promise<any>
Returns the instance of lottie player used in the component.
Returns
Type: Promise<any>
load(src: string | object) => void
Load (and play) a given Bodymovin animation.
Parameters
Name | Type | Description |
---|---|---|
src | string or object | URL, or a JSON string or object representing a Bodymovin JSON. |
Returns
Type: void
pause() => void
Pause animation play.
Returns
Type: void
play() => void
Start playing animation.
Returns
Type: void
setDirection(value: number) => void
Animation play direction.
Parameters
Name | Type | Description |
---|---|---|
value | number | Direction values. |
Returns
Type: void
setLooping(value: boolean) => void
Sets the looping of the animation.
Parameters
Name | Type | Description |
---|---|---|
value | boolean | Whether to enable looping. Boolean true enables looping. |
Returns
Type: void
setSpeed(value?: number) => void
Sets animation play speed.
Parameters
Name | Type | Description |
---|---|---|
value | number | Playback speed. |
Returns
Type: void
stop() => void
Stops animation play.
Returns
Type: void
seek(value: number | string) => void
Seek to a given frame. Frame value can be a number or a percent string (e.g. 50%).
Returns
Type: void
snapshot(download?: boolean) => string
Snapshot the current frame as SVG. If 'download' argument is boolean true, then a download is triggered in browser.
Returns
Type: string
toggleLooping() => void
Toggles animation looping.
Returns
Type: void
togglePlay() => void
Toggle playing state.
Returns
Type: void
Events
The following events are exposed and can be listened to via addEventListener
calls.
Name | Description |
---|---|
load | Animation data is loaded. |
error | An animation source cannot be parsed, fails to load or has format errors. |
ready | Animation data is loaded and player is ready. |
play | Animation starts playing. |
pause | Animation is paused. |
stop | Animation is stopped. |
freeze | Animation is paused due to player being invisible. |
loop | An animation loop is completed. |
complete | Animation is complete (all loops completed). |
frame | A new frame is entered. |
Styling
Custom property | Description | Default |
---|---|---|
--lottie-player-toolbar-height | Toolbar height | 35px |
--lottie-player-toolbar-background-color | Toolbar background color | transparent |
--lottie-player-toolbar-icon-color | Toolbar icon color | #999 |
--lottie-player-toolbar-icon-hover-color | Toolbar icon hover color | #222 |
--lottie-player-toolbar-icon-active-color | Toolbar icon active color | #555 |
--lottie-player-seeker-track-color | Seeker track color | #CCC |
--lottie-player-seeker-thumb-color | Seeker thumb color | rgba(0, 107, 120, 0.8) |
License
MIT License © LottieFiles.com